AI Insights · Timothy · April 2023
Top 5 Season Pass Games on Android in New Zealand, Q1 2023
Discover the performance trends of the top 5 season pass games on Android in New Zealand for the first quarter of 2023, including revenue, downloads, and active users.
In the first quarter of 2023, the top 5 season pass games on the Android platform in New Zealand showcased notable trends in revenue, downloads, and active users. Here’s a closer look at the performance of Candy Crush Saga, Gardenscapes, Slotomania™ Slots Casino Games, Homescapes, and Clash of Clans.
Candy Crush Saga from King saw a significant rise in weekly revenue, starting from around $31.7K at the end of December 2022 and peaking at approximately $42.3K by the end of March 2023. Weekly downloads fluctuated, reaching a high of 2.8K in early January but later stabilizing around 1.4K by the end of the quarter. The game maintained a steady base of weekly active users, ranging from 22.4K to 23.2K throughout the period.
Gardenscapes by Playrix experienced a consistent increase in weekly revenue, starting from $11.3K in late December and reaching up to $20.9K by early March. Weekly downloads showed a gradual decline from 3K in late December to around 1.7K by the end of March. The number of weekly active users remained relatively stable, hovering between 9.7K and 10.8K.
Slotomania™ Slots Casino Games from Playtika had a varied performance in terms of revenue, peaking at $15.5K in mid-January and experiencing fluctuations throughout the quarter, ending at around $11.4K. The game’s weekly downloads remained low, with numbers ranging from 120 to 199. Active users showed a slight decline, moving from 1.7K in late December to 1.5K by the end of March.
Homescapes, also by Playrix, saw its weekly revenue peak at $14.5K by the end of March, up from $13.1K in late December. Weekly downloads decreased from 1.8K in early January to about 559 by the end of March. Active users showed a downward trend from 12K at the beginning of the quarter to approximately 9.6K by the end.
Clash of Clans from Supercell had a notable peak in revenue at $22.7K in early January, with a subsequent decline to around $11.4K by the end of March. Weekly downloads also decreased, starting at 958 in late December and dropping to around 492 by the end of the quarter. The game maintained a robust number of active users, ranging from 68.4K to 81K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.